Game on for Ian Dallas, a man who tells a good tale | Rebecca Nicholson

The creator of Bafta award winner Edith Finch is pushing the boundaries of storytelling

What Remains of Edith Finch was a surprise best game winner at the Bafta Games awards on Thursday night. The indie release had been nominated in several other categories, but its top prize victory was such a shock that its creative director, Ian Dallas of Giant Sparrow, claimed not to have prepared a speech. “I wrote a speech for all the other awards, but this one I figured there would be something in Japanese,” Dallas told the BBC, a joke referring to Nintendo, which dominated elsewhere with Super Mario Odyssey and the stunning The Legend of Zelda: Breath of the Wild, a game so all-encompassing it seems to have the special ability of making time disappear.

Edith Finch is a remarkable little game, though to call it little is, perhaps, to do it a disservice. It is short, at two to three hours (and as a result, relatively cheap), but it is vast in its imagination, scope and literary ambition. Dallas has spoken before of the influences behind this eerie and beautiful story of a girl returning home to explore the history of her cursed family, citing HP Lovecraft, Edgar Allen Poe and particularly Gabriel García Márquez’s One Hundred Years of Solitude as reference points.

Continue reading…
Source: theguardian
Game on for Ian Dallas, a man who tells a good tale | Rebecca Nicholson